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Neural Master

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Neural Master

2 ratings

What is this?

Neural Master is an unique AI texturing Blender addon based on Stable Diffusion

The addon can be used to fully texturize a model, which is especially important for indie developers, neural art fans and beginning artists.

Professionals can use it to refine details of complex diffuse textures or to create a rough source texture to save time.

The addon can also be used for projection texturing and for baking.

If you have any problems using the pro or free version, feel free to ask on Discord server.

How to use

Take the first shot

1. Set the camera

2. Select a reference image (if it is) and whire a ptompt

3. Take a shot. Rolls several iteration if it is required

Turn the camera and take another shot

Do this several times

Bake the resulted texture

Key Features

  • Step by step texturing process by moving camera cnd creating shots using Stable Diffusion
  • Using reference images instead of (in addition to) text prompts.
  • Auto-generated inpainting masks, that allow you to save time.
  • High quality inpainting using 'Neural Master Inpainter' extension for Stable Diffusion.
  • Auto settings (especially important for for beginners).
  • Detailed customization (especially important for for advanced users).
  • Convenient tools for baking resulted texture.
  • Working with a remote Stable Diffusion server, not just a local one.
  • And much more.

Changelog

Version 0.9.08 (in development)

Version 0.9.08 contains a bug during installation of additional components. Please use version 0.9.07.

  • 3D texture painting mode is auto enabled now for inpainting just after rendering to simplify creating masks.
  • Default connection properties added to the addon preferences.
  • Added diagnostics of connection problems to SD. In case of problems, a list of errors is displayed and a button to copy them to the clipboard.
  • Documentation for installing the SD has been added and a link to it has been added to the window for connecting to the SD.
  • Some complicated features removed from Free build: texture layers sorting and selection source texture when creating the new session.
  • Added some ControlNet models to the auto control net setup to make it more flexible.

Version 0.9.07

Fixed installation bug https://discord.com/channels/1173700162326110278/1206821829964992585

Version 0.9.06

Version 0.9.05 was not published

Version 0.9.04

Enhanced "Balanced" Inpaiting Mask Creation Mode: Significant improvements have been made to the main "Balanced" automatic generation algorithm. Now In major cases is not required to change the mask manually.

New Inpaiting Mask Creation Mode 'Current camera only: Introducing an advanced mode for automatic mask generation, leveraging the current camera position and normal direction for enhanced accuracy. This provides a more streamlined approach to mask creation.

Integration with Neural Master Inpainter: We've added support for the Neural Master Inpainter extension for the Automatic1111 WebUI. This integration significantly improves the quality of inpainting, elevating your modeling experience.

Contacts

Please give the on Neural Master discord server.

Whether you want to report a bug or are missing a feature, be it usability or customization options, or integration with blender, compatibility with your pipeline, Stable Diffusion feature or something else, please let us know.

Official site: https://neuralmaster.org

Youtube: https://www.youtube.com/@NeuralMaster

Reddit: https://reddit.com/r/NeuralMaster

Blenderartists: https://blenderartists.org/t/neural-master-ai-blender-addon-based-on-stable-diffusion

Github: https://github.com/neuralmaster

Plans

Nearest plans:

  • Bugfix and polishing based on your feedback.
  • Feature: generation of several images from SD in one request and local saving of all previously generated images.
  • Feature: multi-view mode, which allows you to shoot a 3d model from several different views in one shot.

Plans will change in accordance with your feedback and the development of technologies and trends in neuroart, but one thing will remain unchange: we will try to achieve the greatest possible control over generation, and not reduce everything into a one-button solution.

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